There are two cards in Magic history that force a game into an end tie - this is both of them
In today's Magic, draws are a rarity. They can still happen, and the current iteration of the rules marks this down as a distinct possibility. However, there is no way for a game to be a forced draw through a card. And, unless you are playing a type that allows older cards, this hasn't been a possibility since the turn of the Millennium.
In all of the tens of thousands of Magic cards ever made, only two can be considered alternate-draw cards. The first came out with Legends in 1994: Divine Enchantment. An eight mana enchantment, the card said that "This enchantment enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from this enchantment. When you remove the last intervention counter from this enchantment, the game is a draw."
The card quickly became notorious for abruptly ending games with no clear winner. It caused such a disturbance that it was six years before R&D tried to do that again. In 2000, Prophecy came out, and in it was this doozy: Celestial Convergence. An enchantment costing 4 mana, the major effect was still the same - a draw.
"This enchantment enters with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from this enchantment. If there are no omen counters on this enchantment, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw."
This card made it a lot harder for a game to end in a draw, but nonetheless they still did. Once again, players didn't like a game where nobody won. It, like the other one, was bringing havoc to tournaments. However, this time Wizards of the Coat did something about it. Namely, they never made a forced draw card ever again. And according to Mark Rosewater, it seems like they never will again either.
"No. We avoid making draw effects and that’s what that is in two-player," said Rosewater on his blog.
Since Prophecy, it has been company policy to not have draw cards. A clear winner is need for tournaments and matches, so unless it is a rare outcome, that's how matches go. And if there is a draw, it won't be coming directly from a card. That much we know for sure. There are only two of them out there.